Archive for March, 2007
Transitional Object
Category: Insight, PlayWhen the young child begins to separate the ‘me’ from the ‘not-me’ and evolves from complete dependence to a stage of relative independence, it uses transitional objects. An infant sees himself and the mother as a whole. In this phase the mother ‘brings the world’ to the infant without delay which gives him a ‘moment of illusion’, a belief that his own wish creates the object of his desire which brings with it a sense of satisfaction.- Wikipedia
Key attributes of the transition object include:
Other Resources
- Playing and Reality by D. Winnicott
Will You Like to Play?
Category: Insight, Play“Play is an activity enjoyed for its own sake. It is our brain’s favorite way of learning and maneuvering. Because we think of play as the opposite of seriousness, we don’t notice that it governs most of society… even in its least intoxicating forms, play feels satisfying, absorbing and has rules and a life of its own, while offering rare challenges. It is organic to who and what we are, a process as instinctive as breathing. Much of human life unfolds as play.”
The space to play by Matt Jones
Maslow’s hierarchy of needs
Category: InsightMaslow’s Hierarchy of Needs is a theory in psychology that Abraham Maslow proposed in his 1943 paper A Theory of Human Motivation, which he subsequently extended to include his observations of man’s innate curiosity.- Wikipedia
Multiple Small Chunks
Category: Interface
Flip Book Style of Dance Moves
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“At the heart of quantitative reasoning is a single question: ‘Compared to what?’ Small multiple designs, multivariate and data bountiful, answer directly by visually enforcing comparisons of changes, of the differences among objects, of the scope of alternatives. For a wide range of problems in data presentation, small multiples are the best design solution.
Illustrations of postage-stamp size are indexed by category or a label, sequenced over time like the frames of a movie, or ordered by a quantitative variable not used in the single image itself. Information slices are positioned within the eyespan, so that viewers make comparisons at a glance — uninterrupted visual reasoning. Constancy of design puts the emphasis on changes in data, not changes in data frames.”- Envisioning information
Source - 37 Signals
Sharp WS007SH
Category: Mobile
Sharp WS007SH with flash lite
Camera Toss, Mini-HOWTO
Category: Photography
Photocredit : davespilbrow
How to toss camera.
1. Obtain a film or digital camera.
2. Find a subject (they are everywhere).
3. Use “timer function” or longish exposure setting.
4. Depress the shutter button (timing depends on your technique).
5. Throw your camera into the air during or just before it exposes.
6. Catch camera (optional).
7. Process film (optional).
8. View results.
Camera Toss in Adobe Packaging
Arranging Things
Category: Art, Insight“Arranging things - the placement of objects in three-dimensional composition - is considered as a form of rhetoric persuasive communication”
“Rhetoric (from Greek ῥήτωρ, rhêtôr, orator, teacher) is generally understood to be the art or technique of persuasion through the use of oral language and written language; however, this definition of rhetoric has been contested since rhetoric emerged as a field of study in Universities.” - Wikipedia
Points:- Hierarchy, Alignment, Sensoriality, Metaphor, Narrative, Coherence, Resonance
Allusion, synecdoche, Simile
muji cafe
Flashlite Screensaver
Category: Flashlite, Works
Inspired by the floral design in the Japan culture, this screensaver animates a series of floral pattern on a random basis. This work was been submitted for FL Application Contest 2006.
Download Flashlite Screensaver (911)
* It had only been tested on Nokia 6680 and it was compiled under flashlite 1.1
